Skip to main content

Before I Die, I Want To...

"Before I Die..." Wall, New Orleans, LA


“Create a Bucket List.”
And… “If you only had 24 hours to live; with whom would you connect, what would you say, what would you do, and… what are you waiting for?”
And… “The best time to plant a tree is 20 years ago. The second best time is today.” (Disclosure; I’m guilty of using this one, recently.)
They’re not bad thought-starters; however meaningful these motivational sayings were at creation their recent ubiquity has made them cliché and no longer powerful.


Candy Chang is an artist, designer, and urban planner who explores making cities more contemplative through the creative use of their public spaces.
When Candy lost someone close to her, introspection, in symbiosis with her passion for public places, yielded the “before I die” project.
She turned the side of an abandoned building in her native New Orleans into a giant chalk board with the header, “Before I die, I want to…” She repeated the phrase in many blank grids on the wall, and made pieces of chalk readily available. Candy hoped people would fill in some of the blanks.
By the next day, the wall was entirely filled out.
Some of the responses:
  • "Before I die, I want to be tried for piracy."
  • "Before I die, I want to straddle the International Date Line."
  • "Before I die, I want to sing for millions."
  • "Before I die, I want to plant a tree."
  • "Before I die, I want to live off the grid."
  • "Before I die, I want to hold her one more time."
  • "Before I die, I want to be someone's cavalry."
  • "Before I die, I want to be completely myself."

The project has now expanded, not only in New Orleans, but also in public spaces globally, with “before I die…” walls in China, France, South Africa, and many other locations.

2014 Take-away:

Ms. Chang created a public, interactive, inspirational experience from, what could have been, another riff on the “take control of your life” cliché.
2014 marketing data is showing that consumers prefer spending money on experiences over acquisitions, and prefer social networks over traditional "passive" media.
One powerful “take-away” from 2014 is to focus on audience, or customer, experience over the traditional presentation of information, product or service -- persuasion trumps communication. The concept is not new; in fact it is in danger of being cliché. Engage your customers, don't just speak to them. The inspiration is to create novel and effective execution of this concept.
Before I die, I want to turn cliché into inspiration.
How about you; what do you want to do before you die?
(c) David J. Katz – New York City, December 22, 2014

Popular posts from this blog

Warning, Car Porn

The signature feature is the Rolls Royce Wraith’s Starlight Headliner, consisting of 1,340 LEDs hand-sewn to create an effect of owning one’s personal night sky filled with stars...

Warning, content below represents a man's libidinous fascination with an automobile. It is not Lolita; after all Bradley Berman, the author, is not Nabokov and the Wraith is not underaged. Nonetheless, I find myself simultaneously repulsed... and seduced. David J. Katz

Annotated Guide To Men's Belts

The Complete Guide To Men’s BeltsArticle By  on 11th March 2014 | @gabrielweil


Discounts, Discovery & Delight: 3Ds for Retail Success

In fashion and retail, Dopamine is the drug of choice. Technically, Dopamine is the neurotransmitter of “desire.” Dopamine leaps across synapses in our brain to control our reward and pleasure centers. It enables craving. It induces repeat behaviors. It makes us want more. Therefore, it is in our best interest to create products and experiences which induce the release of dopamine in our consumers. We could use some dopamine for ourselves, too. In our fashion and retail world, there are three primary stimuli, "3Ds," we can control to deliver hits of dopamine: Discounts, Discovery and Delight.